Journey
Intern & Work Experience
A curated timeline of the teams, products, and missions that shaped my craft.
#1
Umetrip
Beijing
Product ManagerApril 2025 - Present
Community growth- Carry out daily iterative updates to the U community
- Added a new review section and iterated the chat room
- Track new features and increase DAU through data analysis
#2
Kingsoft Cloud
Beijing
Product ManagerDec 2024 - April 2025
Cloud native & AI- Iterate the functions of Kingsoft Cloud Container 1.0 to meet customer needs
- Research cloud vendors’ AI assistants to help AI land in Kingsoft Cloud’s container group
- Optimize the product demand management platform to ensure on-time delivery of customer needs
#3
AW3C
Melbourne
Game DeveloperNov 2024 - Dec 2024
Immersive gameplay- Developed a Unity-based game with a cross-functional squad
- Coordinated gameplay delivery with six teammates across time zones
- Collaborated with design partners to align art direction and mechanics
#4
DiDi
Beijing
Back-end DeveloperNov 2023 - April 2024
Geo-fencing & mapping- Leveraged DiDi's proprietary Go framework, Nvwa, to engineer a geo-fencing system, boosting valid pick-up accuracy by 35%
- Reduced passenger wait times by 10% through system refactors
- Created a mock service to reconcile DiDi's Australian map with Google Maps, improving navigation accuracy by 25%
#5
NetEase
Beijing
Test Development EngineerDec 2021 - Mar 2022
Automation & quality- Boosted data throughput by 30% through multithreaded Shell and Python automation
- Reduced API response time by 25% using JMeter and SoapUI load testing
- Enhanced model accuracy by 15% with white-box testing of the ELO algorithm
- Improved data access speed by 20% by optimizing SQL queries on remote Linux servers
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